Among Us' last big update included the new Airship map, which was met with mixed reactions from players. The Airship is currently the largest of the levels available, but aside from its size, it also introduced new features such as ladders and elevators, and required new strategies to claim victory for both Crewmates and Impostors. Despite the difficulties of the new map, Airship was one of the most significant changes to Among Us since its release, and the addition of a new map promises to hold similar weight. With the information from the Among Us roadmap, and the gameplay features from the previous maps and updates, the next map type would benefit from centering around a factory setting or theme.
Innersloth's presentation at E3 featured some big news for the future of Among Us. Ports of Among Us were announced for Xbox and PlayStation, though an exact release date has yet to be confirmed. The maximum number of players in Among Us lobbies has also been increased to 15, shaking up strategies and renewing the possibility of having three Impostors in a single match. Innersloth also released Among Us' roadmap, outlining planned updates for the game throughout the rest of the year and beyond, including the addition of a new map.
While there are hints, rumors, and theories about the newest map for Among Us taking place underground, a factory-themed map could be the perfect lead-in for that setting. Many factories have subterraneous levels, and there have already been hints of sewer grates and holes in the ground that suggest Innersloth's desire to venture underground for an Among Us map.
An Among Us Factory Could Bring Back Old Tasks And Mechanics
A broken-down, industrial setting could also be the perfect shift from futuristic technology and other-worldly themes that have thus far dominated the game. By returning to a more retro setting, the game could also return tasks from older maps and put them to new use. Factory lights flickering out one by one after Impostors sabotage the power, or tasks centering around moving cargo are just a few of the many gameplay options a factory level could bring to the table.
A factory-themed fifth Among Us map has a myriad of tasks that could be brought back from previous areas, and new tasks to reflect different details about the map. In a factory, some tasks like Polus' water wheels could be recalled, which reflects the more rustic design of a more retro level. The engine tasks from the Skeld could also come in handy with fixing certain generators or larger machinery within the factory. Mixing old and new activities would be an efficient way of making sure players are comfortable with new and significant changes. New tasks that could be featured at a factory level could involve fixing broken pipes across the map, filling in a schedule, clocking in for a shift, and working a crane to move cargo.
One of the newest features in Among Us' Airship map was the inclusion of ladders and mobile platforms that could cross gaps. While these gameplay features have seen some glitches and abuses, such mechanics could be implemented seamlessly into a factory map, creating different levels, like catwalks and the factory floor. These could be navigable with ladders and horizontal elevators, and additional forms of mobility could also be implemented, such as conveyor belts or forklifts.
An Among Us factory level could not only include features already present in Among Us maps but expand on and improve them. If Among Us is moving towards a subterranean map, a factory would be a perfect lead-in. Returning to more rustic, retro environments would also be a fresh change from the sci-fi themes that permeate the current maps. An Among Us factory map could also open up new opportunities to add complexity to the social deception game.
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"Factory" - Google News
June 29, 2021 at 05:43AM
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Among Us' Next Map: Why An Industrial Factory Would Be Perfect - Screen Rant
"Factory" - Google News
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